A return to hand ability puts a card into its owner’s hand.
How to Play[]
If a card is returned to a hand other than its owner's hand, it is returned to its owner's hand instead. All return to hand abilities are instantaneous. A return to hand ability targets the cards that are to be returned to hand.
Default Conditions[]
- Targets must be “in play.”
- An ability that returns “all enhancements” (or “all good enhancements” or “all evil enhancements”) from battle targets all enhancements played on the same side of the battle as the card with that ability.
Special Conditions[]
- When a card is returned to hand it is returned to face value.